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	<title>Comments on: Week Four: open.ended</title>
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	<link>http://www.hyperrhiz.net/symposium/2007/07/30/week-four-openended/</link>
	<description>Electronic Literature Symposium 2007</description>
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		<title>By: Lori Emerson</title>
		<link>http://www.hyperrhiz.net/symposium/2007/07/30/week-four-openended/comment-page-1/#comment-48</link>
		<dc:creator>Lori Emerson</dc:creator>
		<pubDate>Tue, 28 Aug 2007 18:56:41 +0000</pubDate>
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		<description>I&#039;m not sure if Zephyr or Heliopod will be notified of my note here, but thanks so much to both of your for reading and responding (and so sorry it&#039;s taken me ages to acknowledge you--). 

Z: I love your idea of a movement between materials - I wonder what it would look like? Maybe something like the &quot;interface free&quot; touch screen that was introduced last year? Little compares to the pleasures of touching a book or a book object - I imagine your comic journal as a box of loose cards that can be arranged and rearranged, over and over again. what could replicate this experience in the digital realm?  

H: that&#039;s great you mention the futurists - I haven&#039;t done much reading on them but I&#039;m still fascinated with the few Marinetti statements I know of where he talks about his dream of a cinematic poem...</description>
		<content:encoded><![CDATA[<p>I&#8217;m not sure if Zephyr or Heliopod will be notified of my note here, but thanks so much to both of your for reading and responding (and so sorry it&#8217;s taken me ages to acknowledge you&#8211;). </p>
<p>Z: I love your idea of a movement between materials &#8211; I wonder what it would look like? Maybe something like the &#8220;interface free&#8221; touch screen that was introduced last year? Little compares to the pleasures of touching a book or a book object &#8211; I imagine your comic journal as a box of loose cards that can be arranged and rearranged, over and over again. what could replicate this experience in the digital realm?  </p>
<p>H: that&#8217;s great you mention the futurists &#8211; I haven&#8217;t done much reading on them but I&#8217;m still fascinated with the few Marinetti statements I know of where he talks about his dream of a cinematic poem&#8230;</p>
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		<title>By: heliopod</title>
		<link>http://www.hyperrhiz.net/symposium/2007/07/30/week-four-openended/comment-page-1/#comment-40</link>
		<dc:creator>heliopod</dc:creator>
		<pubDate>Sun, 05 Aug 2007 03:33:45 +0000</pubDate>
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		<description>Lori....

You brilliantly weave ideas and poetics in this post. Bravo...really...bravo....

As far as 3-d structures, I am fascinated by futurists predictions that one day we will truly have virtual/holosuites or some such real world interactive spaces. And then I consider early and current experiments with 3-d and I find sadly that we have not even come close to exploring the possibilities and wonders of late 90s 3-d technologies/playthings. Let alone how we use and create with current techs and future possible iterations. So it would seem that revisiting these &quot;older&quot; forms would be a grand idea for our wee little field.</description>
		<content:encoded><![CDATA[<p>Lori&#8230;.</p>
<p>You brilliantly weave ideas and poetics in this post. Bravo&#8230;really&#8230;bravo&#8230;.</p>
<p>As far as 3-d structures, I am fascinated by futurists predictions that one day we will truly have virtual/holosuites or some such real world interactive spaces. And then I consider early and current experiments with 3-d and I find sadly that we have not even come close to exploring the possibilities and wonders of late 90s 3-d technologies/playthings. Let alone how we use and create with current techs and future possible iterations. So it would seem that revisiting these &#8220;older&#8221; forms would be a grand idea for our wee little field.</p>
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		<title>By: zephyr</title>
		<link>http://www.hyperrhiz.net/symposium/2007/07/30/week-four-openended/comment-page-1/#comment-36</link>
		<dc:creator>zephyr</dc:creator>
		<pubDate>Thu, 02 Aug 2007 17:47:26 +0000</pubDate>
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		<description>i&#039;ve been thinking a lot about the book-bound possibilities of &#039;genuine chance operations&#039; in the context of comics, or graphic narratives - i used to keep a kind of &#039;comicked&#039; journal and every few months entertain the idea of trying to publish &#039;it&#039; (as if it were one), but the question of timing and binding - sequence and container - thwarts any attempt to collate the stories, which are - like memory - moving simultaneously this way and that, and are often located in two specific temporal moments already (the time from which the story/moment is narrated and the time of the tale). i&#039;ve thought about producing a digital work  where narratives intersect and become one another through hyperlinked panels, but - as a reader and lover of objects - i feel, somehow, that solving the problem by digitalizing the material is like responding to a question with a different language than the one from which it is asked... it may provide an answer to a &#039;parallel&#039; question, but the act of translation has already shifted the meaning and material of the original inquiry. 

so - how can we create &#039;tangible&#039; works of art and language - objects that involve multiple experiences of texture and touch - that offer the same options of chance and choice as do those that are experienced through interfacing with an object such as this laptop before me? perhaps a multiplicity is needed - not one NOR the other, but a piece(s) that requests of the reader to move between the materials in order to summon the story: a narrative/web that links the book (or whatever we&#039;ll call it) to the screen (to the city? to space and place as well?), through the activated, sensate body - which always feels to be long neglected, avoided (as if there has been an attempt at its voidance), during late sessions leaning over the keyboard, locked into a position of staccato tapping and typing, staring - regardless of the mind dance taking place.</description>
		<content:encoded><![CDATA[<p>i&#8217;ve been thinking a lot about the book-bound possibilities of &#8216;genuine chance operations&#8217; in the context of comics, or graphic narratives &#8211; i used to keep a kind of &#8216;comicked&#8217; journal and every few months entertain the idea of trying to publish &#8216;it&#8217; (as if it were one), but the question of timing and binding &#8211; sequence and container &#8211; thwarts any attempt to collate the stories, which are &#8211; like memory &#8211; moving simultaneously this way and that, and are often located in two specific temporal moments already (the time from which the story/moment is narrated and the time of the tale). i&#8217;ve thought about producing a digital work  where narratives intersect and become one another through hyperlinked panels, but &#8211; as a reader and lover of objects &#8211; i feel, somehow, that solving the problem by digitalizing the material is like responding to a question with a different language than the one from which it is asked&#8230; it may provide an answer to a &#8216;parallel&#8217; question, but the act of translation has already shifted the meaning and material of the original inquiry. </p>
<p>so &#8211; how can we create &#8216;tangible&#8217; works of art and language &#8211; objects that involve multiple experiences of texture and touch &#8211; that offer the same options of chance and choice as do those that are experienced through interfacing with an object such as this laptop before me? perhaps a multiplicity is needed &#8211; not one NOR the other, but a piece(s) that requests of the reader to move between the materials in order to summon the story: a narrative/web that links the book (or whatever we&#8217;ll call it) to the screen (to the city? to space and place as well?), through the activated, sensate body &#8211; which always feels to be long neglected, avoided (as if there has been an attempt at its voidance), during late sessions leaning over the keyboard, locked into a position of staccato tapping and typing, staring &#8211; regardless of the mind dance taking place.</p>
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